Author note: Written by Jachin, a 23-year Resident Evil series fan based in Seoul, South Korea. This guide is based on 6 full RE9 playthroughs on PS5 and Steam (Casual → Insanity → NG+ Insanity completions). All strategies, timings, and locations have been personally tested across the v1.02 patch. AI tools were used only for grammar review and note organization; no AI-generated content appears in strategy analysis.
Verified on: v1.02 + DLC patch · Last reviewed: May 30, 2026 · About the author · Editorial policies
The definitive RE9 New Game Plus reference. NG+ unlocks weapons, costumes, hidden areas, and 2 endings you literally cannot get on first playthrough. This guide is the complete carry-over table, exclusive unlock list, difficulty escalation rewards, and optimal multi-playthrough order — built from 100% completion runs on PS5 and Steam (v1.02+DLC).
| NG+ unlocked when | You complete the campaign on any difficulty (Casual through Insanity) |
| NG+ carry-over scope | Same character only (Grace → Grace NG+, Leon → Leon NG+) |
| Cross-character transfer | None — weapons/items don't cross between Grace and Leon |
| Endings locked to NG+ | 2 of 8 (Grace Secret + Leon Secret) |
| Recommended replays for 100% | 5 total (see optimal order) |
| Verified on | v1.02 + post-launch DLC patch |
RE9's NG+ system follows the modern Capcom standard with a few specific quirks:
The system is more generous than RE2 Remake (which limited NG+ carryover) and stricter than RE4 Remake (which allowed cross-character transfer via Bonus Mode).
| Category | Carries to NG+? | Notes |
|---|---|---|
| Standard weapons | ✓ Yes | Pistols, shotgun, magnum all retained |
| Weapon upgrades | ✓ Yes | All upgrade tiers preserved (silencer, choke, scope) |
| Ammo (all types) | ✓ Yes | Full ammo carries to NG+ — major early-game advantage |
| Healing items | ✓ Yes | First Aid Sprays, herbs, mixes all transfer |
| Crafting materials | ✓ Yes | Gunpowder, chemicals, scraps preserved |
| Recipe knowledge | ✓ Yes | Once unlocked, recipes stay unlocked |
| Charms / equipment | ✓ Yes | Including Eye Spy Charm if obtained |
| Costumes (unlocked) | ✓ Yes | Available from Inventory menu after first equip |
| Trophies | ✓ Yes | Earned trophies persist across all playthroughs |
| Codex entries | ✓ Yes | Insanity-only codex unlocks accumulate |
| Key cards / story items | ✗ No | Reset — re-acquire during NG+ run |
| Puzzle solutions in inventory | ✗ No | Quartz pieces, RNA samples reset |
| Saved Files / Documents | ✗ No | Have to re-collect (but trophy progress persists) |
| Map markers / fog of war | ✗ No | Maps fully reset; explore again |
| Collectibles count | ✗ No | Re-collect all (but trophy completion persists) |
| Cross-character transfer | ✗ No | Grace's gear can't move to Leon and vice versa |
Every weapon you obtain in your first playthrough carries to NG+ at the upgrade level you ended with. This is the most valuable NG+ feature — you start NG+ with end-game firepower, making lower-difficulty replays trivial and Insanity replays survivable.
Grace's 12 weapons (all carry):
Leon's 11 weapons (all carry):
Upgrade tier preservation: If you maxed Grace's Anaconda Magnum to Tier 3 Advanced Tuning (requires all 25 Mr. Raccoon Memoriam in playthrough 1), that Tier 3 transfers to NG+. You don't need to re-collect Memoriams for upgrade unlocks.
These items can only be obtained in NG+ — not your first playthrough:
| Item | Type | Unlock condition | Significance |
|---|---|---|---|
| Infinite Ammo (Pistol) | Cheat | Beat campaign on Standard+ | Unlocks for all NG+ runs |
| Infinite Ammo (Magnum) | Cheat | Beat on Hardcore+ | Game-changer for Insanity NG+ |
| Infinite Ammo (Rocket) | Cheat | Beat on Insanity | One-shot most bosses |
| Outbreak Survivor outfit | Costume (Grace) | Finish NG+ Standard | Aesthetic only |
| RPD Officer outfit | Costume (Leon) | Finish NG+ Standard | RE2 callback — Leon's rookie cop look |
| Casual Wear (Grace) | Costume | Finish NG+ Hardcore | Civilian look |
| BSAA Tactical outfit (Leon) | Costume | Finish Leon True Ending | Story-canonical look |
| Defender's Charm +2 | Equipment | Insanity completion bonus | +15% damage resistance |
| Crafter's Charm +2 | Equipment | NG+ Hardcore beaten with all recipes unlocked | 2x crafting yields |
These plot-critical items only spawn during NG+ playthroughs and unlock major endings:
| Difficulty | Enemy HP | Player damage taken | Save limit | Completion reward |
|---|---|---|---|---|
| Casual | 0.7x | 0.6x | Unlimited | NG+ unlock only |
| Standard | 1.0x (baseline) | 1.0x | Unlimited | + Infinite Pistol Ammo unlock |
| Hardcore | 1.4x | 1.6x | 16/run (typewriter ribbons) | + Infinite Magnum + Crafter's Charm +2 |
| Insanity | 2.2x | 2.4x | 8/run (typewriter ribbons) | + Infinite Rocket + Defender's Charm +2 + Insanity codex unlocks |
Insanity-specific note: Several bosses (notably Victor Gideon, The Commander, and Titan Spinner) have additional attack patterns ONLY on Insanity. These aren't just stat bumps — they're mechanically harder fights.
To unlock all 8 endings + all NG+ cheats + every costume + Platinum trophy with minimum playtime, follow this exact sequence:
Total time for 100%: ~59 hours. Combine with our Platinum trophy guide for exact trophy timing within each playthrough.
Q: Does NG+ from Casual unlock everything NG+ from Insanity does?
A: No. Each difficulty has its own completion rewards. To unlock all NG+ content, you must finish at least one playthrough on each difficulty (Casual → Standard → Hardcore → Insanity).
Q: Can I change difficulty mid-NG+?
A: Yes, but only downward. You can downgrade Insanity → Hardcore mid-run, but going up (Standard → Insanity) isn't allowed mid-playthrough.
Q: Does Grace's ending count carry to Leon's NG+?
A: Only the ending FLAGS carry, not the weapons/items. This is why Leon True Ending requires "Grace True flag = true" in your save.
Q: How do I know which endings I've unlocked?
A: Main menu → Ending Gallery (unlocked after first ending). Shows a 2×4 grid of all 8 endings with greyed-out ones still locked.
Q: Can I get all 8 endings without ever playing Insanity?
A: No. 3 endings require Insanity: Grace Insanity, Grace Secret (requires NG+ Insanity for Chunk file), and Leon Insanity. Other 5 endings are accessible on lower difficulties.
Q: Does the platinum trophy require NG+?
A: Yes — multiple trophies require NG+ exclusively (e.g., "What Was Hidden" for Grace Secret, "Quarantined" for Leon Insanity). NG+ is mandatory for Platinum.
Q: Can NG+ be combined with Infinite Ammo cheats?
A: Yes — Infinite Ammo doesn't disable trophies (unlike some prior RE games). Use it freely on NG+ Insanity for safe trophy hunting.
Q: Are there any "lost forever" items in NG+?
A: One — the Lab Technician's Journal in ARK Lower Lab vent. If you don't pick it up by leaving the Lower Lab area, you can't re-enter to grab it in that run. Always pick it up before the boss fight.
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